Animation
Welcome      Property View      Object Property View      Animation

This section shows you how to animate in BS Content Studio.

















Create Animation
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To create a new animation for a 3D object select the 3D object and click on New Property in the Property View and select Animation in the appearing dialog.

Create a new animation

Create a animation


Animation Rollout
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After adding a new animation property to your 3D object a new TimeSensor is created. In the first line your can define a name for the TimeSensor.
In the field Duration you can set the duration of your animation in milliseconds. The existing keys will be rescaled.
With Expand/Shrink Timeline you can set the duration of your animation without rescaling the existing keys.
With Extended Animation you can create predefined animation.
If Loop is set the animation will automatically restart if the animations end is reached. Otherwise the animation will stop when the end is reached.
With the field Enabled you can enable or disable the animation.
With the buttons C and P you can copy and paste a objectstate (position, rotation and scale) from one animation to another animation.
With the Combobox you can animate your object in existing animations.
The Animate button will set BS Content Studio into animation mode.

Animation rollout


Existing Animation
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You can select an existing TimeSensor by selecting one from the combo box. This is needed if you want to animate several 3D objects at the same time.

Select a existing TimeSensor


Animation Mode
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By clicking the Animate button BS Content Studio is set in animation mode. The background color of the Animate button will change to red. The timeline will also change its background color to red.

Set BS Content Studio in animation mode

If BS Content Studio is in animation mode you can set keys by changing the values of the 3D object.

Changing the values of the 3D object will create new keys.


Delete Animation
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To delete the animation click the delete button.

Delete the animation

See also: Animation Tutorial, Timeline

Expand/Shrink timeline
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To append time to the timeline or cut time from the timeline click the Expand/Shrink Timeline Button in the Timesensor Rollout.

Expand/Shrink Timeline

In the appearing dialog you can set the new duration you need for your animation.

Expand/Shrink Timeline

Extended Animation
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By clicking on the Extended Animation button the Extended Animation Dialog will appear.
With Rotation Cycles you can create rotation animations.
Ping Pong will append reverse keys to an animation.

Extended Animation Dialog

Rotation Cycles
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With Rotation Cycles you can create predefinded rotation animations.
Under the section Timing you can define the starttime and endtime in seconds.
Under the section Local Axis you can define the rotation axis for the object.
Under Turns you define the number of turns either in cycles or in degrees.

Rotation Cycles Dialog

Clicking on the OK button will append the new keys to the timeline defining your rotation animation.

Five keys defining a rotation around 360 degrees

You can also create a Rotation Cycles Animation in the region of an existing animation. In this case a dialog will apear that asks you how to process.

Create a Rotation Cycles Animation in the region of an existing animation

Overwrite will remove the existing keys and add the keys of the Rotation Cycles Animation.

Overwrite an existing animation

No will hold the existing animation and add the keys of the Rotation Cycles Animation.

Hold an existing animation

Ping Pong
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With Ping Pong you can create predefined animations where the end key value has the same value as the start key.

Ping Pong Dialog

You have to select a start key and an end key.

Select Start Key

Select End Key

After clicking the OK button all keys between the start key and end key are copied and moved in reverse order to the end of the animation.

Ping Pong Animation

You can also create Ping Pong Animations if the duration of the Timeline is to short.

Duration of Timeline is to short for a Ping Pong Animation

In this case the following dialog will appear.

Duration of Timeline is to short for a Ping Pong Animation

The Expand button will expand the time to the required duration.

Expand the time

The No button creates a key in the right offspace of the timeline. In this case you have to expand the timeline by yourself.
See also Expand Timeline

Timeline was not expanded. The key with timeposition 1.6 is not visible.