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Object Paint

Object Property View
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This section shows you how Object Paint works in BS Content Studio.

















With the Object Paint function you can place 3D objects to your 3D scene.
To start Object Paint click the Object Paint button.

Start Object Paint

The Object Paint dialog will appear.

Object Paint Dialog

When the Select PaintObject button is yellow you can select an object from your 3D Scene

Select Object

The Select PaintObject button will become green. The green color shows you that a object is selected and BS Content Studio is ready to draw the selected object in the 3D world.

Select Object

Alternatively you can select the 3D object first and click the Object Paint button to select the paint object.

Select Object

To arrange your selected object you have two options:

  • Single click on the object you want to paint on
  • Press and drag the mouse on the object you want to paint on

A single click will create a new instance of the object at the position you have clicked.

Create a new instance with a single click

Press and drag the mouse will create multiple instances at the position you along the mouse movement.

Create new instances by dragging the mouse

Note that a new node of type GeometryInstance is created in the Scene Hierarchy View. The new created 3D Objects are part of this GeometryInstance node.

The new created 3D Object is part of a GeometryInstance node

Applies a random offset from the mouse position to the painted object. The given values are the maximum distance from the mouse position.
An arrangement of a linear mouse move will look more natural.

The scatter section

The arrangement of a linear mouse move.

In the spacing section you can specify the space between the new created 3D objects.

A large spacing will create a large free space between the 3D objects

A small spacing will create a small free space between the 3D objects

In the orientation section you can specify the rotation around the respective local axis of the new created 3D object.

Orientation of the new created objects.

In the orientation section you can specify the scaling of the new created 3D object.

  • Even
  • Random
  • Ramp

Scale modes

In the Even mode you can only adjust the minimum values. In the Even mode every new created object will have the same scale.

Even Mode

In the Random mode you can adjust the minimum and maximum values. The new created objects will be scaled with random values between minimum and maximum.

Random Mode

In the Ramp mode you can adjust the minimum and maximum values. When dragging the mouse the first created 3D object will be scaled with the minimum value and the last created object will be scaled with the maximum value. The scaling of the objects between the first and the last object are linear interpolated.

Ramp Mode

The proportional scaling button will scale the new created 3D object proportionally on all 3 axis if an axis is changed.

Proportional scaling

With the Paint on function you can paint on a previous selected objects.

Paint on

To select the object you want to paint on click the Select Object button. The Select Object button will change his color to yellow. When the Select Object button is yellow you can select an object in your 3D Scene

Select Object to paint on

The Select Object button will become green. The green color shows you that an object to paint on is selected.

Select Object to paint on

The new created Objects will be placed on the selected object.

The trees are placed on the roof

With the Offset you can set the distance along the normal axis between the new created object and the paint on object.

Paint on Offset

With the List Painting mode you can create new instances of of a set of objects.
Click on the List Painting radiobutton to activate it.

List Painting

The List Painting dialog will open. You can add and remove objects to the List Painting dialog and you can change the order of this objects.

List Painting dialog

To add an object to the list click the Add button. The Add button will change his color to yellow. When the Add button is yellow you can select an object in your 3D Scene

Add object to List Painting dialog

The selected object will be added to the list.

The selected object will be added to the list.

You can add more objects to the list by clicking the Add button again.

The selected object will be added to the list.

To remove an object select the object in the list and click the Remove button.

Remove object

To change the order of the objects in the list you can select an object and click the Move Up or Move Down button.

Move object

To create only instances of one object select the Single mode from the dropdown box. Now only trees will be created. The pillar from the list will be ignored.

Single mode

To draw alternately each object from the list select the In Order mode from the dropdown box. Trees and Pillows from the list will be painted alternating.

In Order mode

To create random object from the list select the Random mode.

Random mode